3D Modelling and Animation (972G5)
3D Modelling and Animation
Module 972G5
Module details for 2025/26.
15 credits
FHEQ Level 7 (Masters)
Module Outline
Digital media professionals need to be able to synthesis high quality 3D animated content. This module covers the 3 key areas of the development pipeline using industry standard software, to produce animated 3D content.
- 3D modelling: allowing candidates to produce their own 3D geometries, observing real life objects and characters and creating accurate and well proportioned models.
- Rigging: Creating a core structure, rig or skeleton that will allow a 3D model to be manipulated effectively with critical analysis with regards to industry standards.
- Animation: The Principles of animation will be addressed giving candidates the skills to create believable movement that shows emotion.
Module learning outcomes
Create high quality 3D models
Understand and apply general principles of animation
Rig and animate 3D content, to produce complete animation sequences
Create animated content that shows emotion and tells a story and critically evaluate the results against industry standards.
Type | Timing | Weighting |
---|---|---|
Coursework | 100.00% | |
Coursework components. Weighted as shown below. | ||
Report | T2 Week 6 | 50.00% |
Report | A2 Week 1 | 50.00% |
Timing
Submission deadlines may vary for different types of assignment/groups of students.
Weighting
Coursework components (if listed) total 100% of the overall coursework weighting value.
Term | Method | Duration | Week pattern |
---|---|---|---|
Spring Semester | Lecture | 2 hours | 11100011100 |
Spring Semester | Laboratory | 2 hours | 11122211122 |
How to read the week pattern
The numbers indicate the weeks of the term and how many events take place each week.
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