Game Design and Development (G6078)
Game Design and Development
Module G6078
Module details for 2025/26.
30 credits
FHEQ Level 5
Module Outline
Modern game design fuses a set of disparate disciplines. This module will use the design and development of games within an existing game engine to explore the following topics:
• Game development using assets within a game engine and associated development environment.
• Games programming with a high-level object-oriented programming language
• Game design theory, covering level design, challenge and agency, game mechanics, game narratives
• Iterative design and development incorporating playtesting and games user research
Module learning outcomes
Develop games using industry standard engines and toolkits
Program gameplay using a high level object oriented language
Design and critique games by applying appropriate theory and practice
Iteratively improve games through playtesting and user research
Type | Timing | Weighting |
---|---|---|
Coursework | 100.00% | |
Coursework components. Weighted as shown below. | ||
Group Presentation | T1 Week 6 (10 minutes) | 20.00% |
Group written submission | A1 Week 2 | 20.00% |
Group written submission | A2 Week 2 | 60.00% |
Timing
Submission deadlines may vary for different types of assignment/groups of students.
Weighting
Coursework components (if listed) total 100% of the overall coursework weighting value.
Term | Method | Duration | Week pattern |
---|---|---|---|
Autumn Semester | Lecture | 1 hour | 11100011000 |
Autumn Semester | Laboratory | 2 hours | 11100111000 |
Spring Semester | Lecture | 1 hour | 10000000000 |
Spring Semester | Tutorial * | 1 hour | 00100100100 |
How to read the week pattern
The numbers indicate the weeks of the term and how many events take place each week.
Prof Paul Newbury
Assess convenor
/profiles/126552
Please note that the Â鶹´«Ã½ will use all reasonable endeavours to deliver courses and modules in accordance with the descriptions set out here. However, the Â鶹´«Ã½ keeps its courses and modules under review with the aim of enhancing quality. Some changes may therefore be made to the form or content of courses or modules shown as part of the normal process of curriculum management.
The Â鶹´«Ã½ reserves the right to make changes to the contents or methods of delivery of, or to discontinue, merge or combine modules, if such action is reasonably considered necessary by the Â鶹´«Ã½. If there are not sufficient student numbers to make a module viable, the Â鶹´«Ã½ reserves the right to cancel such a module. If the Â鶹´«Ã½ withdraws or discontinues a module, it will use its reasonable endeavours to provide a suitable alternative module.