Experimental Economics: Markets, Games And Strategic Behaviour (L1097)

15 credits, Level 6

Autumn teaching

The purpose of the course is to introduce you to the idea that economics, like all of the natural sciences, can be a laboratory science. You will study the role laboratory experiments can play in testing economic theories, as well as suggesting new ones. This will be achieved through a series of topics in experimental economics, including market experiments, individual decision making experiments, and game theory experiments.

Teaching

53%: Lecture
47%: Seminar

Assessment

40%: Coursework (Group presentation, Observation)
60%: Examination (Computer-based examination)

Contact hours and workload

This module is approximately 150 hours of work. This breaks down into about 33 hours of contact time and about 117 hours of independent study. The Â鶹´«Ã½ may make minor variations to the contact hours for operational reasons, including timetabling requirements.

We regularly review our modules to incorporate student feedback, staff expertise, as well as the latest research and teaching methodology. We’re planning to run these modules in the academic year 2024/25. However, there may be changes to these modules in response to feedback, staff availability, student demand or updates to our curriculum.

We’ll make sure to let you know of any material changes to modules at the earliest opportunity.